Shader Test
정리 하나도 안한거임 Shader "Myproject/simple" { properties { _Diff("Diffuse color", Color) = (1,1,1) _MainTex("tex",2D) = "white"{} _NormalTex("Normal",2D)= "bump"{} _RimColor("RimColor", Color) = (1,1,1) _ScanColor("ScanColor", Color) = (1,1,1) _CameraSpec("specColor", Color) = (1,1,1) _Toon("Toon",int) = 1 } SubShader { Tags { "RenderType" = "Opaque" } CGPROGRAM #pragma surface surf MyLambert sampler2..
2016. 3. 26.