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Hardware GPU Information : GLES3.0 Divice

by 대마왕J 2015. 5. 21.

Hardware GPU Information

Since the introduction of the original iPhone, Apple has continued to improve the GPU capabilities in new iOS devices. When you write a Metal or OpenGL ES app, you need to understand the specific limits of each device you app runs on. Currently, two distinct GPU categories are in common use:

  • The Apple A7 and A8 GPUs

  • The PowerVR SGX 543 and 554 GPUs

Table 2-1 lists the devices that are compatible with Metal and OpenGL ES 3.0.

Table 2-1  Metal and OpenGL ES 3.0 compatible devices

Device name

GPU

iPad Air 2 Wi-Fi

iPad Air 2 Wi-Fi + Cellular

Apple A8 GPU

iPad Mini 3 Wi-Fi

iPad Mini 3 Wi-Fi + Cellular

Apple A7 GPU

iPhone 6 and iPhone 6 Plus

Apple A8 GPU

iPhone 5s

Apple A7 GPU

iPad Air Wi-Fi

iPad Air Wi-Fi + Cellular

Apple A7 GPU

iPad Mini with Retina display Wi-Fi

iPad Mini with Retina display Wi-Fi + Cellular

Apple A7 GPU

Table 2-2 lists the devices that are compatible with OpenGL ES 2.0.

Table 2-2  OpenGL ES 2.0 compatible devices

Device name

GPU

iPad Air 2 Wi-Fi

iPad Air 2 Wi-Fi + Cellular

Apple A8 GPU

iPad Mini 3 Wi-Fi

iPad Mini 3 Wi-Fi + Cellular

Apple A7 GPU

iPhone 6 and iPhone 6 Plus

Apple A8 GPU

iPhone 5s

Apple A7 GPU

iPhone 4s, iPhone 5, iPhone 5c

SGX 543

iPhone 3GS, iPhone 3GS (China), and iPhone 4

SGX 535

iPad Air Wi-Fi and iPad Air Wi-Fi + Cellular

Apple A7 GPU

iPad Wi-Fi (4th generation) and iPad Wi-Fi + Cellular (4th generation)

SGX 554

iPad 2 Wi-Fi, iPad 2 Wi-Fi + 3G, iPad Wi-Fi (3rd generation), and iPad Wi-Fi + Cellular (3rd generation)

SGX 543

iPad Mini with Retina display Wi-Fi and iPad Mini with Retina display Wi-Fi + Cellular

Apple A7 GPU

iPad Mini Wi-Fi and iPad Mini Wi-Fi + Cellular

SGX 543

iPad Wi-Fi and iPad Wi-Fi + 3G

SGX 535

iPod Touch (5th generation)

SGX 543

iPod Touch (3rd and 4th generations)

SGX 535

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